DCC agnostic library and Tool (UI) that allow the creation and edition of curve based rig controls in a visual and interactive way.
Rigging Python Maya 3ds Max Tech Art Software Tools Personal
Tool that allows to interpolate between different node attributes interactively in a DCC agnostic way. Useful while checking/editing rig deformations.
Rigging Python Maya 3ds Max Tech Art Animation Software Tools Personal
Tool that allows to easily joint orients for Maya.
Rigging Python Maya Tech Art Software Tools Personal
Custom rig MetaData based solution.
Rigging Python Maya Tech Art MetaNode Tools Personal
Custom Maya muscle spline rig builder.
Rigging Python Maya Tech Art Muscle Tools Personal
Library and tool (UI) to properly manage naming conventions and paths in an an automatic and DCC agnostic way.
Python Tech Art Tools Pipeline Personal
DCC agnostic renamer tool with multiple renaming conventions. Supports automatic renaming through tpNameIt library.
DCC agnostic tool to rig using an script based workflow. Easy to integrate with other auto rigging solutions.
Tool that collects a huge amount of rigging commands and tools in one place. Completely editable UI with a lot of feedback for the user.
DCC agnostic fully featured Python Script Editor. Implemented in a modular way so it can attached as a Qt widget to other tools in an easy way.
DCC agnostic framework that allows the creation of tools that can work under any DCC that supports Python.
Software Python Maya OpenMaya 3ds Max pymxs Tech Art Tools Personal
Collection of tools and libraries intended to be used by riggers to make its life easier. It uses tpDcc under the hood to work in a DCC agnostic way.
Rigging Python Maya OpenMaya 3ds Max pymxs Tech Art Software Tools Personal
Library and tool (UI) that allows to manage unit tests in a DCC agnostic way.